Checkmate Live
HomeAboutRoadmapDiscordTwitterPlay Now
  • Introduction
    • Checkmate Live Playbook
    • Quick Start
    • Enter a tournament
    • Sync your FIDE ID
  • About Checkmate Live
    • About Checkmate
    • Under the Hood
      • Our Roots and Team
      • Foundational Principles
      • Web3
      • Collectables
      • Tech Playbook
      • Open Source Licenses
    • Strategic Partnerships
    • Our Socials
    • Roadmap
      • Change Log: Feb 2025
      • Mission Accomplished
  • Gameplay and Features
    • Exclusive Modes
    • Exclusive Features
    • Play Modes
      • Arcade Mode
        • Arcade Pass
        • Ladders and Tournaments 🏆
        • 🎮 Mission
        • 🗂️ Card Collections
        • 🎫✨ Golden Ticket
        • 💼 Acquiring Cards
        • 🔢 Cards and Rarity
        • ✨ Cards Variables
        • 📜 Provenance
        • 🧩 Card Shards
        • 🔄 Collecting Cards
        • ⚡Fusing Cards
        • 🔥Burning
        • 📅 Burn Days
        • 🃏Special Edition Cards
        • Card Packs
          • 🤝 Joint Pull Packs
          • 👑 Queen's Favor
      • Battle Mode
      • Pro Mode
        • Progressive Rewards
        • Pro Pass
        • Pay as you Play
        • Enhanced Fair Play
        • Payouts
        • Small Print
      • Trade Mode
      • Competitive Mode
    • Echess & FIDE players
    • Ladders and Tournaments
      • Division Play
      • Rating System
      • Tournament Requirements
      • Real-Time Tournament System
    • Watch and Stream
    • Participation Token
    • Avatars
  • Passes and Rewards
    • Battle Pass
      • Loot and Features
      • Arcade Pass
      • Pro Pass
      • Battle pass system
      • Arcade Pass vs Pro Pass
      • Alpha Pass vs Pro Pass
    • Earning Loot
    • 🪙Currency and Tokens
    • Payment
    • Prize Payouts
      • USDC payments
      • Loot payouts
    • ⚡Win loot
  • Fair Play
    • Code of Conduct
    • Fair Play or No Play
      • Fair play Policy
      • Security Policy
      • Fairplay Score
      • Fair Play Requirements
      • Fair play Reporting
      • Fair Play Appeals
      • Technical Issues and Fair Play
      • Privacy Guardrails
    • Fair Play Lab
  • Arcade Mode Alpha Pack
    • 💎Alpha Pack
      • 😃Alpha Avatars
        • 💞Avatar Perks
        • 🏁Avatar Class
        • 💎Air Drop weighting
        • 🪄Traits and Rarity
        • 📈Supply
        • Alpha Avatar Artwork
        • Alpha-only Perks
      • 🎫Alpha Pass
      • 🎁Mystery Box Drop Keys
      • 🐳Alpha Split
      • Sales Stages
        • 👉Inner Circle Alpha Pass
        • 🔣Alpha Pack Pre-Sale
        • 🤝Alpha Pack Public Sale
        • Allowlist
        • Insure your Pack
      • 💸Pricing
      • Refer-a-mate and earn
    • 🏦Community Treasury
      • Treasury Mechanics
      • Player-Centric Governance
    • 🏆Drop Schedule
  • Refer a mate and earn
    • Who is it for?
    • Federations
      • Federation Perks
      • Pre-Sale Guide
      • Allowlist
  • Account Management
    • One Player, One Account
    • Wallets
    • Age Restrictions
    • Multi-Account Guidelines
    • Account Deletion
  • Help
    • Help Centre
    • FAQ’s
      • Alpha Drop
      • Compete and play
      • Service availability
      • Payments
      • Chess
      • Inner Circle
      • Makers League
      • Warranty
        • Warranty FAQ's
    • Arbiter Mode
    • Onboarding Guide for Online Supervised Events
    • Small Print & Policies
      • Intellectual Property
      • Invite-a-Mate Competition T&C's
      • Refer-A-Mate Policy
  • Echess Rulesets
    • Road to Al Ain Rule Set [Revised]
    • Fair Play Rulings
Powered by GitBook
On this page
  • Class
  • Drop Weighting and Allocation
  1. Arcade Mode Alpha Pack
  2. Alpha Pack
  3. Alpha Avatars

Avatar Class

Flex your class with your Checkmate Alpha Avatar and enjoy the rewards of being an early adopter. Each Alpha Avatar is a unique one-of-a-kind Checkmate Collectable with its own set of unique traits.

PreviousAvatar PerksNextAir Drop weighting

Last updated 1 year ago

Two key principles rule alpha Avatas and In-Season Avatars:

  • Class scarcity

  • rarity

The total population of Checkmate Avatars dictates class supply; they are born (minted) with their unique traits.

Class

  • Each Avatar is assigned a hierarchy based on the pieces found in chess

  • Avatars are weighted according to their class, with the King and Queen having the highest weighting and the Pawn the smallest weighting

  • Future drop allocations will be allocated based on class weightings

  • Each Aatar class also has an Alpha Pro pass ranging from one to seven years

  • The Alpha Pack class you select dictates the class of Avatar you receive but not the Avatar nor its trait rarity; this is a surprise and part of the fun

  • You are free to trade your PFP Ethereum-based Avatar with other players if you wish or keep to collect future drops

Class

Supply

Drop Weighting

Pro Pass Term

King

888

6

7

Queen

888

6

7

Rook

5888

4

6

Knight

5888

3

5

Bishop

5888

2

4

Pawn

8888

1

3

Drop Weighting and Allocation

Class

Drop pool per Class (©)

Drop Value Per Avatar (©)

King

734,532

827

Queen

734,532

827

Rook

3,246,939

551

Knight

2,435,205

414

Bishop

1,623,470

276

Pawn

1,225,323

138

Value is in the eye of the holder; make sure you consider the total supply of Alpha Avatar, its traits and drop weighting when choosing your class.

Drops may be in credits, collectibles or tokens, including the Token. The example below shows that a King and Queen get x6 the allocation a Pawn receives. The following example is based on 10M Credits being dropped.

💎
😃
🏁
Traits
Participation