> For the complete documentation index, see [llms.txt](https://playbook.checkmate.live/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://playbook.checkmate.live/gameplay-and-features/play-modes/arcade-mode/cards-and-rarity.md).

# 🔢  Cards and Rarity

Understand card rarity in Checkmate's Arcade Mode. Explore different rarity levels, their impact on gameplay, and collection strategies

Cards are classified into different tiers of rarity:

* **Common** ⭐
* **Uncommon** ✨
* **Rare** 🌟🌟
* **Epic** 🌟🌟🌟
* **Legendary (Rarest)** 🌟🌟🌟🌟

Additionally, cards can have a "Foil" Factor, which slightly alters their appearance:

* **Regular:** ⭐
* **Shiny:** ✨

The Foil Factor works in conjunction with the Rarity System. This means that a Common card could be shiny, while a Legendary card might be regular. Be sure to check the type of card you hold and its value on the marketplace.

You can increase the rank of card by [fusing](https://checkmate-live.gitbook.io/docs/arcade-mode/fusing-cards).  ⚡
